Borderlands 2 initially launched n 2012 and ported to the PlayStation Vita in 2014 was remastered in 2015 and is now out on PSVR and if there is enough interest, maybe PCVR someday.
PSVR has probably the largest vr install base with an estimated 3 million units it is understandable that Gearbox will see how one of its most popular IP's fares on PSVR before considering other platforms.
There is also a new bundle that Includes Borderlands 2 VR and Beat Sabre.
And some unbelievable discounts coming up.
If we want vr ports of previous titles and more importantly new titles it is very important that we show this game the support it deserves, we need to demo it to friends and family, tweet about it and stream it etc.
Borderlands 2 VR started when someone at Gearbox decided to port the assets to a vr environment, it was barebones but it was enough to show how wonderful visiting Pandora in vr would be, the rest is history, we need more devs to do this, you have the assets, let your teams experiment in vr.